BEGIN:VCALENDAR
VERSION:2.0
PRODID:Linklings LLC
BEGIN:VTIMEZONE
TZID:Asia/Hong_Kong
X-LIC-LOCATION:Asia/Hong_Kong
BEGIN:STANDARD
TZOFFSETFROM:+0800
TZOFFSETTO:+0800
TZNAME:HKT
DTSTART:19911015T033000
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BEGIN:VEVENT
DTSTAMP:20251218T030655Z
LOCATION:Meeting Room S223\, Level 2
DTSTART;TZID=Asia/Hong_Kong:20251216T110000
DTEND;TZID=Asia/Hong_Kong:20251216T120000
UID:siggraphasia_SIGGRAPH Asia 2025_sess282_bof_126@linklings.com
SUMMARY:The Evolution of Games in the AI Era: Interactive and Spacial Inte
 lligence
DESCRIPTION:Bo Zheng (AI Research Tokyo, Shanda Japan); Xuangeng Chu (The 
 University of Tokyo); Haiyang Liu (AI Research Tokyo, Shanda Japan); Erwin
  Wu (Institute of Science Tokyo); Yifei Huang (The University of Tokyo); a
 nd Kaipeng Zhang (Shanghai AI Lab)\n\nWith the rapid rise of generative AI
  and large-scale world models, game computer graphics (CG) is undergoing a
  major transformation. This Birds of a Feather session will focus on how C
 G technologies in games evolve in the AI era, with particular emphasis on 
 Non-Player Characters (NPCs), including personality-aligned generation of 
 text, voice, expressions, and motions, multi-view consistent stylized rend
 ering, and self-evolution. We will also discuss how world models can suppo
 rt more immersive virtual games. Distinguished researchers will share thei
 r insights, aiming to foster collaboration across research and development
  communities.\nProject url: https://shandaai.github.io/siggraph-asia-bof/\
 n\nRegistration Category: Enhanced Access, Exhibit & Experience Access, Ex
 perience Hall Exhibitor, Full Access, Full Access Supporter, Trade Exhibit
 or\n\n
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