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VERSION:2.0
PRODID:Linklings LLC
BEGIN:VTIMEZONE
TZID:Asia/Hong_Kong
X-LIC-LOCATION:Asia/Hong_Kong
BEGIN:STANDARD
TZOFFSETFROM:+0800
TZOFFSETTO:+0800
TZNAME:HKT
DTSTART:19911015T033000
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BEGIN:VEVENT
DTSTAMP:20251218T030342Z
LOCATION:Meeting Room S422\, Level 4
DTSTART;TZID=Asia/Hong_Kong:20251216T160000
DTEND;TZID=Asia/Hong_Kong:20251216T170000
UID:siggraphasia_SIGGRAPH Asia 2025_sess246@linklings.com
SUMMARY:Lighting and Radiance Fields
DESCRIPTION:Learned Display Radiance Fields with Lensless Cameras\n\nWe in
 troduce a lensless camera with an implicit neural representation that reco
 nstructs display light fields from nine samples, enabling accessible, accu
 rate calibration within a 46.6°×37.6° viewing cone.\n\n\nZiyang Chen (Univ
 ersity College London (UCL)), Yuta Itoh (Institute of Science Tokyo), and 
 Kaan Akşit (University College London (UCL))\n---------------------\nSplin
 eSplat: Representing Radiance Fields Using B-Splines\n\nSplineSplat replac
 es Gaussian kernels with compact B-spline bases for radiance field renderi
 ng. It enhances spatial localization, preserves fine details, and accelera
 tes training with experimental results comparable with Gaussian splatting.
 \n\n\nNygel George Thomas and Chandra Sekhar Seelamantula (Indian Institut
 e of Science)\n---------------------\nDigital Bi-Pack: Recording Live-Acti
 on under Two Near-Simultaneous Lighting Conditions\n\nSynchronizing lights
  with a 360-degree global shutter camera enables capturing two lighting co
 nditions almost simultaneously, supporting visual effects like relighting,
  matting, and separating reflectance components between frames.\n\n\nPaul 
 Debevec, Mingming He, David George, Avani Joshi, and Xueming Yu (Eyeline)\
 n---------------------\nAutomated Lighting in Virtual Production using Rea
 l-Time Image Processing Technique\n\nWe propose a workflow that automates 
 lighting in virtual production stages using spherical mapping and image pr
 ocessing techniques. It enables dynamic lighting  that matches the virtual
  backdrop.\n\n\nHo Yuen Lee and Kai Hang Luk (Hong Kong Design Institute)\
 n---------------------\nDouble/Triple-Axis Moments for Real-time Polygonal
  Light Shading\n\nWe propose double/triple-axis moments for real-time poly
 gonal light shading with both directional light profiles and glossy BRDFs,
  which are represented with axis-symmetric cosine lobes.\n\n\nMingrui Xu (
 Saitama University) and Kei Iwasaki (Saitama University, Prometech CG Rese
 arch)\n\nRegistration Category: Full Access, Full Access Supporter\n\nSess
 ion Chair: Seung-Hwan Baek (POSTECH)
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