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VERSION:2.0
PRODID:Linklings LLC
BEGIN:VTIMEZONE
TZID:Asia/Hong_Kong
X-LIC-LOCATION:Asia/Hong_Kong
BEGIN:STANDARD
TZOFFSETFROM:+0800
TZOFFSETTO:+0800
TZNAME:HKT
DTSTART:19911015T033000
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BEGIN:VEVENT
DTSTAMP:20251218T030249Z
LOCATION:Theatre 2\, Level 1
DTSTART;TZID=Asia/Hong_Kong:20251216T100000
DTEND;TZID=Asia/Hong_Kong:20251216T120000
UID:siggraphasia_SIGGRAPH Asia 2025_sess194_caf_580@linklings.com
SUMMARY:Wishes: Windows & Nests
DESCRIPTION:Carlos Manrique Clavijo and Ana Maria Mendez Salgado (Karu-Kar
 u)\n\n“Wishes: Windows & Nests” is a celebration of children's empathy and
  a reminder that they have the power change the world, one small action at
  a time. The premise of the story-engine is that “inside every one of us t
 here’s a box of wishes... But the most powerful ones are those that belong
  to others”. It's told from the perspective of the creators as members of 
 a migrant family of filmmakers, and combines 2D tradigital, painterly anim
 ation with digital cut-out puppets.\n\nOne of the technical challenges was
  to achieve the director's 'painterly style' (e.g. with textures rather th
 an flat colours as part of the distinctive style) in an efficient way, to 
 prototype a scalable model for potential series production. For this, the 
 team collaborated with Toon Boom representatives to build on rigs they had
  developed internally during early R&D. These rigs not only included aspec
 ts of motion but also node systems for colouring, lighting, shading and ef
 fects.\n\nThe immersive sound was achieved using microphone arrays for fau
 na and city recordings, with a frontal MS setup for LCR, and stereo for Ls
 Rs. Sound Particles and GRM Space Grain were used to generate immersive so
 undscapes and the project was mixed in near-field Dolby Atmos, seeking con
 sistency with theatrical 5.1 and binaural headphone playback.\n\nThe pipel
 ine involved 'agile' iteration loops in which sound sketches were provided
  to animators, whose work would be influenced by these, and subsequently t
 he sound designer would evolve their work based on the animation output.\n
 \nThis project received funding from Screen Australia, the South Australia
 n Film Corporation and the Adelaide Film Festival, has been recognised wit
 h prestigious awards like the Screen Producers Australia Best Short Produc
 tion and has been selected to 40+ festivals to date. It's also inspiration
  for a series in development (selected by Annecy-Mifa Pitches 2024).\n\nRe
 gistration Category: Enhanced Access, Exhibit & Experience Access, Experie
 nce Hall Exhibitor, Full Access, Full Access Supporter, Trade Exhibitor\n\
 n
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