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TZID:Asia/Hong_Kong
X-LIC-LOCATION:Asia/Hong_Kong
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TZOFFSETFROM:+0800
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DTSTART:19911015T033000
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BEGIN:VEVENT
DTSTAMP:20251218T030537Z
LOCATION:Meeting Room S426+S427\, Level 4
DTSTART;TZID=Asia/Hong_Kong:20251215T145000
DTEND;TZID=Asia/Hong_Kong:20251215T155500
UID:siggraphasia_SIGGRAPH Asia 2025_sess110@linklings.com
SUMMARY:Material & Texture Modeling
DESCRIPTION:The Technical Papers program is the heartbeat of SIGGRAPH Asia
 , spotlighting world-class scholarly research at the forefront of computer
  graphics and interactive techniques. For decades, it has been the definit
 ive venue where bold ideas take root, foundational concepts are reimagined
 , and the future of visual computing is shaped.\n\nThis year, we explore n
 ew intersections of algorithms and artistry, automation and authorship, to
 ols and imagination – challenging the very way we design, simulate, visual
 ize, and interact with digital worlds.\n\nDiffTex: Differentiable Texturin
 g for Architectural Proxy Models\n\nSimplified proxy models are commonly u
 sed to represent detailed architectural structures, reducing storage requi
 rements and enabling real-time rendering. However, the geometric simplific
 ations inherent in proxies result in a loss of fine detail, making it esse
 ntial for textures to compensate for thi...\n\n\nWeidan Xiong, Yongli Wu, 
 and Bochuan Zeng (Shenzhen University); Jianwei Guo (Beijing Normal Univer
 sity); Dani Lischinski (The Hebrew University of Jerusalem); Daniel Cohen-
 Or (Tel Aviv University, Shenzhen University); and Hui Huang (Shenzhen Uni
 versity)\n---------------------\nFine-Grained Spatially Varying Material S
 election in Images\n\nSelection is the first step in many image editing pr
 ocesses, enabling faster and simpler modifications of all pixels sharing a
  common modality. In this work, we present a method for material selection
  in images, robust to lighting and reflectance variations, which can be us
 ed for editing downstream ...\n\n\nJulia Guerrero-Viu (Universidad de Zara
 goza - I3A); Michael Fischer, Iliyan Georgiev, and Elena Garces (Adobe Res
 earch); Diego Gutierrez and Belen Masia (Universidad de Zaragoza - I3A); a
 nd Valentin Deschaintre (Adobe Research)\n---------------------\nExample-B
 ased Feature Painting on Textures\n\nIn this work, we propose a system tha
 t covers the complete workflow for achieving controlled authoring and edit
 ing of textures that present distinctive local characteristics. These incl
 ude various effects that change the surface appearance of materials, such 
 as stains, tears, holes, abrasions, disco...\n\n\nAndrei-Timotei Ardelean 
 and Tim Weyrich (Friedrich-Alexander-Universität Erlangen-Nürnberg)\n-----
 ----------------\nS3 Imagery: Specular Shading from Scratch-Anisotropy\n\n
 Scratch-represented 3D visual arts can create compelling visual effects by
  manipulating light reflections across surfaces. Established works, such a
 s those involving scratch holograms, have realized impressive multi-view i
 magery effects of reflection arts. However, creating a continuous view of 
 3D v...\n\n\nPengfei Shen, Feifan Qu, and Li Liao (University of Hong Kong
 ); Ruizhen Hu (Shenzhen University (SZU)); and Yifan Peng (University of H
 ong Kong)\n---------------------\nSeqTex: Generate Mesh Textures in Video 
 Sequence\n\nTraining native 3D texture generative models remains a fundame
 ntal yet challenging problem, largely due to the limited availability of l
 arge-scale, high-quality 3D texture datasets. This scarcity hinders genera
 lization to real-world scenarios. To address this, most existing methods f
 inetune foundati...\n\n\nZe Yuan, Xin Yu, and Yangtian Sun (University of 
 Hong Kong); Yuan-Chen Guo, Yan-Pei Cao, and Ding Liang (VAST); and Xiaojua
 n Qi (University of Hong Kong)\n---------------------\nScattering-Aware Co
 lor Calibration for 3D Printers Using a Simple Calibration Target\n\nWe pr
 esent a novel method for accurately calibrating the optical properties of 
 full-color 3D printers using only a single, directly printable calibration
  target.\nOur approach is based on accurate multiple-scattering light tran
 sport and estimates the single-scattering albedo and extinction coefficien
 ...\n\n\nTomáš Iser (Charles University, Additive Appearance); Tobias Ritt
 ig (Additive Appearance); and Alexander Wilkie (Charles University, Additi
 ve Appearance)\n\nRegistration Category: Full Access, Full Access Supporte
 r\n\nSession Chair: Beibei Wang (Nanjing University)
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