Session
4D & Dynamic Scene Generation and Reconstruction
DescriptionThe Technical Papers program is the heartbeat of SIGGRAPH Asia, spotlighting world-class scholarly research at the forefront of computer graphics and interactive techniques. For decades, it has been the definitive venue where bold ideas take root, foundational concepts are reimagined, and the future of visual computing is shaped.
This year, we explore new intersections of algorithms and artistry, automation and authorship, tools and imagination – challenging the very way we design, simulate, visualize, and interact with digital worlds.
This year, we explore new intersections of algorithms and artistry, automation and authorship, tools and imagination – challenging the very way we design, simulate, visualize, and interact with digital worlds.
Presentations
| 1:10pm - 1:20pm HKT | ![]() | PAD3R: Pose-Aware Dynamic 3D Reconstruction from Casual Videos | |
| 1:20pm - 1:31pm HKT | ![]() | Detail Enhanced Gaussian Splatting for Large-Scale Volumetric Capture | |
| 1:31pm - 1:42pm HKT | ![]() | GS-RoadPatching: Inpainting Gaussians via 3D Searching and Placing for Driving Scenes | |
| 1:42pm - 1:53pm HKT | ![]() | Neural Hamiltonian Deformation Fields for Dynamic Scene Rendering | |
| 1:53pm - 2:04pm HKT | ![]() | MVP4D: Multi-View Portrait Video Diffusion for Animatable 4D Avatars | |
| 2:04pm - 2:15pm HKT | ![]() | MV-Performer: Taming Video Diffusion Model for Faithful and Synchronized Multi-view Performer Synthesis |
Event Type
Technical Papers
TimeWednesday, 17 December 20251:10pm - 2:15pm HKT
LocationMeeting Room S423+S424, Level 4








