Session
3D Reconstruction & Rendering
DescriptionThe Technical Papers program is the heartbeat of SIGGRAPH Asia, spotlighting world-class scholarly research at the forefront of computer graphics and interactive techniques. For decades, it has been the definitive venue where bold ideas take root, foundational concepts are reimagined, and the future of visual computing is shaped.
This year, we explore new intersections of algorithms and artistry, automation and authorship, tools and imagination – challenging the very way we design, simulate, visualize, and interact with digital worlds.
This year, we explore new intersections of algorithms and artistry, automation and authorship, tools and imagination – challenging the very way we design, simulate, visualize, and interact with digital worlds.
Presentations
| 2:50pm - 3:00pm HKT | ![]() | EGG-Fusion: Efficient 3D Reconstruction with Geometry-aware Gaussian Surfel on the Fly | |
| 3:00pm - 3:11pm HKT | ![]() | Inverse Radiative Transport for Infrared Scenes with Gaussian Primitives | |
| 3:11pm - 3:22pm HKT | ![]() | Efficient Object Reconstruction with Differentiable Area Light Shading | |
| 3:22pm - 3:33pm HKT | ![]() | WATER: Watertight Tessellation for Real-Time Pixel-Accurate Rendering of Large-Scale Surfaces | |
| 3:33pm - 3:44pm HKT | ![]() | GigaSLAM: Large-Scale Monocular SLAM with Hierarchical Gaussian Splats | |
| 3:44pm - 3:55pm HKT | ![]() | Artifact-Resilient Real-Time Holography |
Event Type
Technical Papers
TimeTuesday, 16 December 20252:50pm - 3:55pm HKT
LocationMeeting Room S426+S427, Level 4








