Presentation Full Program · Presenters · Organizations · Search Program · My Schedule · Happening NowMore…Search ProgramMy ScheduleHappening NowEngine-Integrated Cel-Shading for Unreal Engine 5SessionPostersDescriptionThis study aims to implement a cel-shader in Unreal Engine and discuss its pros and cons, such as limitations and how one may be able to do so.ContributorsGabriel LucenaAKCIT-IMDUniversidade Federal do Rio Grande do Norte (UFRN)Cesar Rennó-CostaAKCIT-IMDUniversidade Federal do Rio Grande do Norte (UFRN)Charles MadeiraUniversidade Federal do Rio Grande do Norte (UFRN)Alyson SouzaAKCIT-IMDUniversidade Federal do Rio Grande do Norte (UFRN)Event TypePosterTimeMonday, 15 December 20259:00am - 6:00pm HKTLocationHall 3F/G Concourse, Level 3Registration CategoriesNext PresentationNext PresentationA Participant-Driven Spatial Narrative for Cultural ExhibitionsSimilar PresentationsToward Mobile 3D Light Field Displays: An Efficient 3DGS Rendering FrameworkOuroboros Code: A Practice-Based Study on Sci-Fi Atmosphere Design under Nonlinear Narrative StructuresNeural Radiance Cache Implementation on Mobile GPU