Presentation
MaskedManipulator: Versatile Whole-Body Manipulation
SessionMotion Transfer & Control
DescriptionWe tackle the challenges of synthesizing versatile, physically simulated human motions for full-body object manipulation. Unlike prior methods that are focused on detailed motion tracking, trajectory following, or teleoperation, our framework enables users to specify versatile high-level objectives such as target object poses or body poses. To achieve this, we introduce MaskedManipulator, a generative control policy distilled from a tracking controller trained on large-scale human motion capture data. This two-stage learning process allows the system to perform complex interaction behaviors, while providing intuitive user control over both character and object motions. MaskedManipulator produces goal-directed manipulation behaviors that expand the scope of interactive animation systems beyond task-specific solutions.

Event Type
Technical Papers
TimeWednesday, 17 December 20255:24pm - 5:35pm HKT
LocationMeeting Room S426+S427, Level 4

