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Pedagogical Frameworks for 3D Gaussian Splatting in University Education: Navigating Emerging Technologies in Cross-Disciplinary Learning Environments
DescriptionThis talk examines the integration of 3D Gaussian Splatting (3DGS) technology into creative media, design and journalism education programs at undergraduate and postgraduate levels. It presents findings and best practices from multiple educational implementations across different institutional and cultural contexts and approaches. As an emerging spatial reconstruction technique that has rapidly gained attention in computer graphics research and creative industries, 3DGS presents unique opportunities and challenges for educators seeking to incorporate cutting-edge technologies into curricula. This talk draws from direct experience implementing 3DGS education across various formats and cultural contexts, including intensive workshop-based programs, semester-long courses, and professional development sessions, conducted at institutions and conferences worldwide, including Hong Kong, Poland, Japan, New Zealand, Korea, and the United Arab Emirates.