Presentation
The Evolution of Games in the AI Era: Interactive and Spacial Intelligence
DescriptionWith the rapid rise of generative AI and large-scale world models, game computer graphics (CG) is undergoing a major transformation. This Birds of a Feather session will focus on how CG technologies in games evolve in the AI era, with particular emphasis on Non-Player Characters (NPCs), including personality-aligned generation of text, voice, expressions, and motions, multi-view consistent stylized rendering, and self-evolution. We will also discuss how world models can support more immersive virtual games. Distinguished researchers will share their insights, aiming to foster collaboration across research and development communities.
Project url: https://shandaai.github.io/siggraph-asia-bof/
Project url: https://shandaai.github.io/siggraph-asia-bof/

Event Type
Birds of a Feather
TimeTuesday, 16 December 202511:00am - 12:00pm HKT
LocationMeeting Room S223, Level 2



