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Presentation

Exploring 3D Gaussian Splatting for Immersive and Interactive 3D Applications
DescriptionThis Birds of a Feather session brings together researchers, artists, developers, and engineers to explore the creative and technical frontiers of 3D Gaussian Splatting. Moderated by Mindy Li, the session features perspectives from research, education, and creative practice. Hao Wang will discuss advances in 3D scene reconstruction and applications with 3DGS, Zeyu Wang will present 3D Gaussians as a creative medium for digital humans and spatial editing, and Lukasz Mirocha, will share how he applies 3DGS and interaction techniques in teaching and creative works. The session concludes with a short panel discussion on current challenges and future possibilities of 3DGS.