Presentation
Through the Looking Cube: Solving the Rubik’s Cube from Within
SessionEmbodied Sensing
DescriptionWe present an interactive VR experience where users solve a physical Rubik's Cube while seeing it from the inside. This unusual game mechanic challenges natural spatial perception mechanisms, leading to ambiguity regarding their actual position with respect to the object in their hands. Beyond puzzle-solving, we applied this interaction paradigm to 3D scenes that must be reconstructed through Rubik's Cube operations in ways that some users described as akin to “being inside a work of Escher.” We discuss the technical implementations, document participant interactions, and discuss implications for artistic expression, game design, and embodiment in VR settings.

Event Type
Art Papers
TimeMonday, 15 December 20252:00pm - 2:12pm HKT
LocationMeeting Room S222, Level 2



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