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Contributor

Ling Zhu
Biography
Ling Zhu, Graphics Algorithm Engineer at Unity China, previously worked at companies including D5 Render, JOYY Inc. (formerly YY Inc.), and NetEase. His primary research focuses on real-time and offline global illumination algorithms, embedded DSL (Domain-Specific Language), and engine toolchain optimization. During his tenure at NetEase, he was responsible for the development of the lightmap baker for Zen Studio, providing technical support for games such as Onmyoji and Harry Potter: Magic Awakened.
Presentations