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Contributor

Daniel Holden
Biography
Daniel Holden is a Animation and Machine Learning Researcher working at Epic Games. He completed his PhD in 2017 at Edinburgh University with research focusing on how Neural Networks and Machine Learning techniques can be used to produce state-of-the-art character animation systems, and at Ubisoft La Forge he helped develop and guide several important Machine Learning projects in the fields of Animation, Physics, and Content Creation.
Presentations
Key Event
Technical Papers
4:51pm - 5:02pm HKT Tuesday, 16 December 2025 Meeting Room S221, Level 2